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Recon Team R36
Page history
last edited
by Michael 3 years, 9 months ago
back to the Index or to the episode guide
Team Members
Jeff
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name: Jeff Benefiel
gender: male blood type: O+
height and weight: 173 cm, 64 kg
handedness: right
eyes: blue
hair: red
short narrative: it's Jeff! Sweet on Ellie May Sexton
player: Jeff
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birthdate: 12/26/1963, age 24
birthplace: Santa Ana, CA
education: 1.5 yrs at OCC
military experience: 4 years in US Army, armored recon unit, final rank sergeant
position on team: leader
security rating: 14
kit: #16 (grenadier)
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Begay
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name: Joseph Begay
gender: male blood type: DI+
height and weight: 176 cm, 80 kg
handedness: right
eyes: brown
hair: black
short narrative: This Indian can drive anything.
player: Jen
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birthdate: 5/4/1960, age 27
birthplace: Navajo Rez, AZ
education: B.S. in Civil Engineering, UCLA
military experience: 4 years in the US Navy Seabees as an Equipment Operator in NMCB-3, blue team
position on team: driver
security rating: 22
kit: #17 close assault
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Turner
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name: Eric Turner
gender: male blood type: A+
height and weight: 173 cm, 64 kg
handedness: right
eyes: brown
hair: brown
short narrative: Marine, forest firefighter.
player: Pete
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birthdate: 10/10/1959, age 28
birthplace: Portland, OR
education: M.S. Forestry
military experience: USMC 1979-1983, final rank Sgt
position on team: scout
security rating: 22
kit: #3 marksman
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Paula, or Doc
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name: Paula Aquino
gender: female blood type: A+
height and weight: 160 cm, 50 kg
handedness: left
eyes: hazel
hair: dark brown
short narrative: paramedic, wanted to be a vet
player: Hilary
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birthdate: 5/2/1948, age 39
birthplace: Los Angeles
education: B.S. Chemistry, D.V.M.
military experience: none
position on team: scout/medic
security rating: 18
kit: medic
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Jake
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name: John Booth
gender: male blood type: A+
height and weight: 173 cm, 71 kg
handedness: right
eyes: green
hair: brown
short narrative: computer nerd and ham radio operator, former Project engineer
player: Gordon
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birthdate: xx/xx/1949, age 38
birthplace: San Pedro, CA
education: Ph.D in electrical engineering
military experience: U.S. Army enlisted (engineer)
position on team: observer
security rating: 20
kit: #14 support gunner
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John Booth was hired by Cadillac-Gage in 1977, as cover for his work on electrical systems for the Project. His Project training was more drawn-out than that of the rest of the team -- some training programs were still being developed. In 1980, he was placed in cryosleep for later assignment to a team.
For the rest of the team, background checks began 1985, contact by the Project recruiters would have been in 1986, and actual induction (after the background checks) was roughly December of 1986. Thus it's very likely the team members were born between 1950 and 1965. Covering up for the new member's absence, or arranging for a fake death, took a month or so. Training began for the four "later" team members in late January of 1987 (in cohort 61), and ended in September that same year. Except for John Booth, the team was frozen and placed in their cryo-berths before the end of October.
Thus, John Booth has never met the other four team members, and in fact doesn't know the team number, vehicle, or bolthole location (or much about the 1980s).
The team has a Gull hovercraft as their vehicle. Nominal crew positions are driver, radio operator/observer, commander and two scouts.
Team equipment (separate from individual gear and items installed on the vehicle) is detailed here; there's a separate page for dealing with all the items the team is obtaining, losing, buying, selling, and so forth.
Allies
Jocelyn
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name: Jocelyn Tayler
gender: female blood type: O-
height and weight: 152 cm, 47 kg
handedness: right
eyes: violet
hair: blonde
short narrative: a cryogenically-frozen survivor from the 20th Century, met by team R-36 in Princeton, NJ
player: Cin
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birthdate: 7/3/1955, age 34
birthplace: Arlington, VA
education: MBA Geo. Washington Univ.
military experience: none
background page here
timeline page here
equipment listed here
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Shay
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name: Shayanne "Shay" Kroger
gender: female blood type: unknown
height and weight: 54 kg kg
handedness:
eyes:
hair: long braids, straight hair, near black
short narrative: a woods-wise member of the Tool Collective, recruited by R36 for scouting
player: Cin
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birthdate: 7/3/2133, age 18
birthplace: Appalachia
education: home schooled
military experience: none
background page here
equipment listed here
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Standing Orders
You expect to be awakened a very few years after the War.
The goal of the Project is the continued survival of human civilization after the War. The standing orders for every team are to:
If they don't get any immediate specific instructions otherwise, Recon teams are expected to observe, record, evaluate and report on conditions in their assigned area -- locations of nuclear attacks, and the resulting damage, the environment (especially fallout and radioactive contamination), remaining population, power generation and industry, transportation, communications, government, civil rights and public safety, etc.
special instructions
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The Team R36 team leader has an additional instruction, and is authorized and in fact encouraged to share it with the rest of the team immediately after wake-up: locate any useful harbors along the Gulf coast which can be used by the Project's Reconstruction fleet -- four seagoing ships (two in the Atlantic, usually) filled with Project personnel and thousands of tons of supplies and equipment. While the ships have some landing craft, they will be more useful to the Project if they can tie up at a dock with good transportation links. So: a dock that a ship with a 10 meter draft can reach and tie up to, with useful highway or rail connections. Some possible locations:
The only reason these instructions are not written down, or told to all team members, is because the existence of the Reconstruction fleet is quite secret -- if discovered before the Atomic War, they would become targets, or even triggers for the War itself.
Information on the condition of oil extraction, refining and storage facilities on the Gulf Coast will be useful. The team's laserdisc data includes a pretty complete list of production fields, offshore platforms, pipelines and refineries as of 1986. Notably, the Strategic Petroleum Reserve stores crude oil in caverns about a thousand meters underground, and would be difficult to destroy.
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Bayou Choctaw, LA; capacity 10 million tons of crude oil. 30° 19' N, 91° 18' 32" W.
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Weeks Island, LA; capacity 10 million tons of crude oil; 29° 49' 26" N, 91° 48' 17" W. The caverns here are much closer to the surface (formerly part of a Morton Salt mine).
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West Hackberry, southwest of Lake Charles, LA; capacity 31 million tons. 29° 59' 55" N, 93° 24' 15" W.
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Bryan Mound, near Freeport, TX; capacity 35 million tons. 28° 55' N, 95° 22' 36" W
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Big Hill, near Winnie, TX; capacity 23 million tons. 29° 44' 58" N, 94° 14' 40" W
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All the team members know that the Project has large amounts of "reconstruction supplies" stashed in various places.
Facilities
For security purposes, you only know the location of your own bolthole and of your team's six supply caches. Keep in mind that the Project might have to change your team's location, vehicles, equipment, or even membership after you've entered cryosleep. The Team's intended bolthole is located ten kilometers outside of Dothan, Alabama, in a refurbished and reinforced bunker built on the outskirts of Napier Army Airfield in 1943. It's 116 meters above sea level.
The airfield was closed after World War 2, and in the early 1960s the city of Dothan took over much of the former military base as a municipal airport. Outlying areas with military housing, bunkers, etc. were gradually sold off as not required for the civil airport. The bolthole sits on 3 acres of land owned by a person with no detectable connection to the Morrow Project.
Note that Fort Rucker, a likely strategic target, is about 16 kilometers to the west.
The team's caches are:
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TX06: near Refugio, Texas
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AL06: near Newton, Alabama (only about 10 km west of your bolthole)
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GA02: near Homerville, Georgia
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FL01: near Panama City, Florida
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NC01: near Jamesville, North Carolina
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CA32: 10 km north of Ludlow, California
Each cache is shared with at least one other Recon team; MARS teams, Science teams, depot staff, and of course Prime Base also know some or all of the cache locations. You don't know the the actual contents, but they contain spares and supplies for your mission. The locations (with more detailed coordinates) are available in the Autonav, and also in paper format in the team leader's briefing packet.
Radio Frequencies
The team is assigned ten FM voice communication frequencies:
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channel 1: 30.3 MHz - Zone 9 common tactical channel
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channel 2: 32.5 MHz - team primary channel
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channel 3: 34.1 MHz
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channel 4: 36.5 MHz
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channel 5: 38.7 MHz
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channel 6: 33.0 MHz - also MARS general
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channel 7: 40.4 MHz
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channel 8: 40.6 MHz
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channel 9: 44.4 MHz
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channel 10: 46.2 MHz
Specifically, those are the channels which the team's PRC-68 radios are set to. A couple of other important FM channels:
Note that changing these frequencies on their PRC-68 radios will require a successful Electronics skill roll if your skill is less than 40%; a failed roll (especially a fumbled roll) will result in channels not being usable. The PRC-70 vehicle/backpack radio is much more flexible; the HF band covers a lot of aircraft and marine channels, though it requires a long antenna to be really useful.
HF channels to watch:
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2.182 MHz: international distress and emergency
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7.0 to 7.3 MHz: the shortwave "long range" channels for the Project (one for each Zone, plus a couple of general purpose channels). These "40 meter band" channels were entirely used by amateur radio operators before the Atomic War. "The band is most useful for inter-continental communication for one or two hours before sunset, during the night and for one or two hours after sunrise. It is extremely useful for short to medium distance contacts from local contacts out to a range of 500–1500 km or more, depending on conditions, during the day." Channel spacing is nominally 2.5 kHz, so there are lots of channels, but a sloppy transmitter can be detected across a wider bandwidth. Priority channels for intercontinental "ham" broadcasting was 7.175 to 7.2 MHz. The general Project HF channel is 7.175 MHz; the Zone 7 channel is 7.198 MHz.
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14.06 MHz: a common amateur radio channel
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26.617 MHz: Civil Air Patrol common channel
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26.96 to 27.41 MHz: CB radios on 40 channels. CB channel 11 (general calls) is 27.085 MHz; channel 9 (emergencies) is 27.065 MHz
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27.87, 27.92, 27.97 MHz: US Navy-MARS (Military Affiliate Radio System)
Immediate Instructions
The equipment preparation checklist for a Recon team is as follows. At minimum expect to take 3 hours to prepare to move out:
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inspect Auto-Nav and computer in vehicle; both should already be on and will have received data from the bolthole monitor
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any changes to team location, equipment, personnel, etc. will be described on a sheet of paper on the driver's seat, or (if confidential) on the computer
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remove and install the single camera battery and radio battery from the recharger into the radiation survey meter and one of the team's M1 CBR kits; spare (discharged) batteries should be placed in the recharger every 15 minutes until all the team's batteries are charged
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log into the computer to view any high-priority messages or information
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vehicle preparation. 20 minutes
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check bolthole monitor and radio for status - they should have self-destructed after initiating team wakeup
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load the vehicle with team and personal equipment. 30 minutes
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insert batteries into radios and other electronic equipment
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test vehicle and personal radios for power and function. Before the main door is open, it is not likely that they can be detected outside the bolthole
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remember to move your personal effects boxes into the vehicle
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when the vehicle is ready to move and team members are fully equipped, raise the periscope and inspect the vicinity
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after visual inspection, team members should don SCALP suits or AUIB protective clothing before opening the door. 10 minutes
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with the pilot in the vehicle, use the manual crank to open the main door.
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if the main door will not or should not be opened, the emergency exit may be used. It has an operating bar with two shackles; one person should be able to pull the bar to empty the shaft, but ropes can be attached to the shackles if required
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once the main door or the emergency exit are open, team members should closely observe environmental conditions, and the displays on their M1 CBR Kits
Recon Team R36
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