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O66 Bunker Equipment

Page history last edited by Michael 5 years, 10 months ago

back to the Index or to the Omega Team O-66

 


Facilities

 

A map of the area around the bolthole; it's about 4.5 kilometers along the bottom edge.

The magenta keyhole shape is the bolthole.

 

     A non-standard Morrow bolthole, located in Bent county, Colorado  (coordinates 37° 53' 20.4" N, 103° 1' 55.2" W).

 

None of the player-characters know the location or contents of the bolthole.

 

     It's built into a hill side in scruffy grassland terrain 1.7 kilometers east of unpaved County Road 19, on the Hood Draw, a normally-dry tributary of Caddoa Creek (which runs north-northeast 23 kilometers from the mouth of the draw, to empty into the Arkansas River, 4 kilometers downstream of the John Martin Reservoir). The bolthole is 1234 meters (4050 feet) above sea level.

     The nearest community is Toonerville, 16.5 km southwest of the bolthole -- there are farms several kilometers apart here on the mostly flat landscape around the draw. The draw is roughly 30 meters below the general flat terrain; the flat bottom of the draw is up to 600 meters wide along Caddoa Creek. There is a scattering fringe of cottonwood trees along the creek, and (hidden in the grass) the remnants of Cheyenne camp sites -- stone axes, beads, and arrowheads can be found.

     The bolthole is in the form of a 200 meter long, 9 meter wide concrete tunnel with six chambers (each 18 meters on a side) opening into it at the entrance end, and one smaller chamber at the far end. Storage conditions are similar to those in a Team bolthole, including the monitor computer and VLF radio. There is a lighting and power distribution system within the depot, however, powered by a Mark 1 fusion generator (the bolthole doesn't depend on a vehicle-mounted generator). The chamber at the inner end contains the fusion generator and twelve cryoberths, along with the radio receiver, monitor computer, folding table, 12 body bags, and an escape stairway.

 

 

     The steel stairway rises up 12 flights (about 25 meters) inside a 2 meter by 4 meter concrete stairwell, and opens at the top into a small compartment -- the periscope is located here. A stainless steel door on the opposite side of the small compartment seals off a vertical cofferdam, filled with pea gravel; a ladder in the cofferdam connects the small compartment with the surface. The steel door has a slot for a Morrow Project ID card on the outside, sealed behind a thick rubber plate.

     Unlike a normal bolthole, this one is designed to be able to close the front hatch (though probably not airtight or hidden). From the inside, a set of rams push the door up and open, or retract it.

 

Initial Equipment

 

     The bolthole was designed to hold: 

 

  • one Commando Ranger

 

    • this vehicle does not contain the usual Recon team equipment, but instead a more abbreviated equipment set. It does not have a computer, laser disc drive or Autonav installed, and there is no roof hatch or machine gun. There are two bench seats, with storage space under them; and 12 outlets for CVC gas mask hoses.

      • note that all four wheels are un-mounted initially, and entirely deflated; the vehicle is on jackstands

    • a set of metal cans contains the initial requirement of lubricants

    • there are four spare tires, deflated and mounted on wheels, for the Ranger (so eight wheels and tires in all)

 

 

view into the Omega Ranger, through the rear doors

 

  • two semi-trailer dollies

  • three M870 lowbed semi-trailers, 40-ton capacity, 2.9 meters wide, 12.8 meters long. They use 11x20 tires, but don't have spares aboard. They are loaded with:

    • thirty-two 14.5x20 Commando Special runflat tire and wheel sets, for M818 tractors and Commando vehicles (one trailer)

    • 70 wooden utility poles, 13 meters long, 540 kg each (one trailer)

    • fourteen 1.68 m diameter aluminum spools of electrical transmission wire (8 km per drum), and other transmission system components, for camp construction (one trailer)

  • one M1098 5000 gallon semi-trailer water tanker, with hoses, a filtration system and an electric pump. 9.3 meters long; it has an 11x20 spare tire attached. Note that a very nice refugee camp will provide 20 liters (about 5 gallons) per person per day; a crummy camp, only 8 liters (2 gallons). Thus this tanker can provide one day's supply to the nominal "1000 person camp", but the Project expects to gather other tanker trailers, etc..

  • four M971 van semi-trailers

 

M971 van trailer

 

    • They are pre-loaded with supplies:

      • trailer 1:  ten sets of "shelter assistance" cache contents

      • trailer 2:  about 60,000 LRP ration meals

      • trailer 3:  eight sets of "neighborhood defense" cache contents, one "shelter repair" cache contents set.

      • trailer 4:  720 TRW Low Maintenance Rifles, with a sling, KCB-70 bayonet and 6 magazines for each; 720 resistweave coveralls (various sizes, no markings or patches), and 260,000 rounds of 5.56mm ball ammunition (in 158 wooden ammo boxes). Note that this is in addition to the rifles in the neighborhood defense sets.

        • the rifles and magazines are packaged in 120 plastic foam-lined shipping boxes; each box contains 6 rifles with slings, 36 empty magazines, and 6 KCB-70 bayonets. The complete plastic shipping box, with rifles, etc. weighs 30 kilograms and has a volume of 0.2 cubic meters.

          • thus it's 1.2 tons/3 cubic meters of coveralls, 3.6 tons/24 cubic meters of rifle cases, and 5 tons/2.2 cubic meters of ammunition. The trailer looks about "half full" when opened; the rifles are loaded from the rear door, up to the side door -- the ammunition is loaded ahead of the side door, with the coveralls on top of the ammo boxes.

  • three "demolition" dump semi-trailers, 10.4 meters long, with convertible doors (swing up or side-opening), 47 yard (36 cubic meters) capacity, 8mm thick steel body. They each carry one 11x20 spare tire on a wheel, mounted underneath.

    • each is filled with thousands of empty sandbags and four spare 11x20 tires on wheels

 

     Items not loaded onto vehicles, contained in the six side chambers near the front of the bolthole:

 

  • 96 small inflatable concrete shelters, 24 of the larger shelters; along with the accessory kits (lockable doors, stove jacks, vents, etc.) and four electric inflation fans per chamber. These fill up four of the square chambers.

  • housing equipment (cots, blankets, heaters, air conditioners, field telephones, light fixtures, some tents, toilets, etc.) for 1000 persons.

  • infrastructure equipment - kitchens, freezers, water and power distribution, sanitation, showers, fire extinguishers, sewage treatment, repair shop, two survival libraries in jeep trailers, and a selection of took kits and hand tools for putting the equipment to use. Thus hammers, sledges, hand drills, squares and levels, saws, wrenches, pliers, etc. ... probably enough to equip a dozen or more "workers".

 

 

Immediate Instructions

 

     The equipment preparation checklist for departing with the Ranger is as follows. At minimum expect to take 1 hour to prepare to move out:

 

  • any changes to team location, equipment, personnel, etc. will be described on a sheet of paper on the driver's seat

  • remove and install the single camera battery and radio battery from the recharger into the radiation survey meter and one of the team's M1 CBR kits; spare (discharged) batteries should be placed in the recharger every 15 minutes until all the team's batteries are charged

  • vehicle preparation. 20 minutes

  • check bolthole monitor and radio for status - they should have self-destructed after initiating team wakeup

  • load the vehicle with team and personal equipment. 30 minutes

  • insert batteries into radios and other electronic equipment

  • test vehicle and personal radios for power and function. Before the main door is open, it is not likely that they can be detected outside the bolthole

  • remember to move your personal effects boxes into the vehicle

  • when the vehicle is ready to move and team members are fully equipped, raise the periscope and inspect the vicinity

  • after visual inspection, team members should don SCALP suits or AUIB protective clothing before opening the door. 10 minutes

  • with the driver in the vehicle, another team member should open the main door. 

  • if the main door will not or should not be opened, the emergency cofferdam exit may be used. It has an operating bar with two shackles; one person should be able to pull the bar to empty the shaft, but ropes can be attached to the shackles if required

  • once the main door or the emergency exit are open, team members should closely observe environmental conditions, and the displays on their M1 CBR Kits

 

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