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Dragon Age - Treasures of Thedas (redirected from Dragon Age: Treasures of Thedas)

Page history last edited by Kirk 1 year, 6 months ago Saved with comment

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Details of enchanted and noteworthy items that are now, once were, or are going to be in the possession of our heroes. Feel free to add any uncommon items in your character's possession. Item names in red indicate presence at the archive at the Moon Peak (that is, not in the possession of a player-character or NPC).

 

Books

 

Weapons

 

Dearmed Swords

Crafted of glory metal, these long swords are pale gold in color with elaborate elven decoration. They do not tarnish and stay quite sharp. The pommel is integrated with the tang and hilt; gloves or a leather wrapping for the hilt are needed to wield them comfortably.  STR min=0, damage=2d6, accurate (+1 Attack), piercing (+1 damage once past armor), enchanted (can hit spirits, revenants, etc).

Held by: Bran (1), Eornan (1), the Dalish (3).

 

Dearmed Bows

Possibly made from insect chitin; the reinforcing may be glory metal. They have the game stats of long bows, and use long bow arrows. One is carried by Eornan.

 


Helwyr Honor Axe

3d6+2 base,+2 to resist taint, +2 damage to darkspawn, sheds light that darkspawn cannot see (variable, 3 candle glow to quite bright - need Magic stat of 1 or higher to adjust), 2 rune slots:  

    • Journeyman Cold Iron Rune:  +3 damage to undead

    • Journeyman Silverite Rune:  +3 damage to darkspawn

 

Wolf-Killer

The story of this ironbark longbow's creation has been lost. Though it appears not to have been created by a mage's hand and no trace of lyrium can be detected within it, it has the uncanny habit of sending its shafts through the hearts of the beasts it is used to hunt. Whenever a shot fired from Wolf-killer generates stunt points it also inflicts a free (0 SP) Lethal Blow stunt in addition to the normally selected stunts. Superior benefits:  Minimum Strength -1; Talent level bonus one level; Focus benefit:  yes; short range 39 yards, long range 104 yards. Currently in the possession of Landon.

 

Armor

 

Graeton's Light Mail

This is a set of veridium ring mail integrated with well articulated hardened leather that wears like leather (Light Armor skill/Rogue class advantage apply) and affords 7 points of armor protection rather than the standard 5 for ring mail.  Previously worn by a human, the armor is now sized for a 5' 6" elf.

 

The Infinite Shield

A square of some unidentified material, shimmering like polished gold. It has two crude leather straps attached to opposite edges. Created by the dwarven smith Alrid Gault, it is nigh-indestructible (we surmise).  

 

 

Grey Warden Robes

 

 

Supposedly the light armor plating on these robes has enchanted silverite worked into it, giving the wearer's spells more bite against darkspawn. Gray Warden mages rarely go into battle without these robes, so there may be some truth to that. The wearer's spells deal +2 damage per damage die rolled against darkspawn and blighted creatures. It also provides +1 Defense and 6 armor (which includes +2). Cost 40 silver. 

 

Wyvern Skin Bracers

Magical, they provide AR 4 (not cumulative with other armor/spells), Speed +1, Initiative +1, no mana strain, weight 1 pound. Currently being worn by Landon, who much prefers them to his shoddy leather armor.


 

Jewelry

 

Carney's Badge

A metal emblem a few inches across, with six arms. There is a central reddish stone, and smaller gems on the arms -- each a different color. The smaller gems each bear a single letter of the elven alphabet. Grey told us that the item was a key to some eluvians; Bran dug it up from under Carney's memorial tree. Currently held by Bran.

 

Glowstone

A small, clear crystal about 1.5" tall that glows continuously.

 

 

They are usually attached to a cord or leather thong, to be worn around your neck. Currently Eornan, Bran, Garrick and Alpheus each have one.

 

Owl Pendant

Found on a dead elven rogue. Currently with Eornan.

 

Wolf Ring

Found on a dead elven rogue. It makes people slightly transparent; and perhaps has other functions. Currently with Eornan.

 

Fennec Pendant

Purchased in Montsimmard. This is a small bronze depiction of a running fennec; it's of elven make.

 

Ring of the Archmage

This ring has three green gems around the band that glow with a soft internal light. These are also a popular commission from the dwarves who live in Tevinter. The wearer of this ring may expend one of three charges in the ring when casting a spell. If they do, the ring supplies 10 Mana for the casting of the spell (excesss Mana is lost). When one of these charges is used, one of the gems goes dark. The ring recharges every day, at the rate of one charge per day. Zoe had this item, but it's most recently in the possession of Sextus.

 

Athras' Ring

This simple ring made of woven gold bears tiny elven script around the outside of the band. It was the ring of Athras (the ancient mage/healer elf whose life Landon had relived a few months ago). It has some power conferring aid in the blending and creation of elixirs, and helps resist acid. Currently worn by Landon.

 

Bloodthirsty Ring

This ring looks carved from old bone, and is set with a black stone. The Bloodthirsty ring adds an additional 1d6 points to any attempt by a blood mage to take blood from a victim to power spells. When doing so, it takes 3 points for itself.  First seen on SE Montaine, this item is likely to end up with the Wardens -- specifically Sextus.

 

Wavy Ring

Donated by Lord Penn, adds +2 to Willpower. Currently worn by Bran (transfer from Landon on 20th Cloudreach).

 

Air of Confidence

This ring was gifted to a hero named Evra, for saving a Circle of Magi from great peril. Though not as famous as the ring that shares their name, Evra always wore this ring, even in sleep. While this ring is worn, the wearer always counts their maximum Health as 1 higher per character level. Currently worn by Landon; taken from Ser Olin.

 

Dragonling Claw Earring

+2 on saves versus fire, -2 damage from fire. Works vs normal and magical fire. Currently in Landon's possession, received (again) from Bran.

 

Clothing

 

Warm and Toasty Socks

These soft, thick socks hold a minor enchantment that keeps the wearer's feet warm. The socks also remain clean and dry, but provide no armor protection and can be easily cut. The enchantment will expire in three months -- which is to say that the current set will un-enchant in the middle of Drakonis; you can expect to again have chilly, wet and scuzzy tootsies.

A gift from Jayce to Bran, Daniella, Eornan, and Landon.

 

Robes of the Gifted

The previous owner of these robes was a talented but shy mage. This mage, called Toris, had his robes enchanted so that he would be harder to notice. The wearer of this robe may activate the robes as an activate action. While they are activated, the robes magically alter the appearance of the wearer so that their clothing appears the same as those around them. For example, if they stand in a group of soldiers, the robes mimic the look and sounds of armor and even match the heraldry on the others’ armor. There must be at least 3 others who wear similar outfits to copy, or the robes enchantments cobble together several different looks, making the wearer stand out even more. Currently worn by Landon.

 

Elfrope

This tough rope, on close inspection, is crafted from several materials like wood fiber, spider silk, and dandelion fluff, to name a few.
This belt can be used as a 20 yard rope that grants a +2 bonus to Strength (Climbing) checks that are aided by the rope.
Wearing the belt grants the wearer a +3 bonus to Strength (Climbing) tests. Currently worn by Landon.

 

Wolf Mask

Found on a dead elven rogue. When wearing the mask, other people have a faint glowing outline; the colors may indicate truthfulness, or hazard -- we aren't quite sure yet. Carried by Bran.

 

Magister's Cinch

These belts are made of several strips of a dark leathery material braided together. Each braid seems to have a vastly different temperature, and some strips even seem to have a pulse. These belts do not originate from the Imperium's Circles, but rather an apostate whose design was copied. The name was given later. When the wearer would gain Health or Mana from an item or a spell (such as a potion, or spells like Death Magic, or Heal), the wearer gains an additional amount of Health or Mana equal to half of their character level. Zoe had this item, but it's most recently in the possession of Bran.

 

Belt of the Magister Lords

This leather belt is linked with several golden discs which each bear a symbol for each school of magic. This is a common gift from proud Tevinter Magisters who wish to reward pupils (or place items in their pupil's possession to spy upon them). The wearer may perform the Puissant Casting stunt for 1 SP less (paying 0 SP for +1 to Spellpower, 1 SP for +2 Spellpower, and 2 SP for +3 Spellpower), but you must generate stunt points to use the belt's ability. Ashland had this item. Alpheus has this item.

 

Traveling Staff  

Worn on the belt on a leather strap, the staff is a 5" long metal cylinder with domed brass balls on its ends. Pulled from the strap it immediately (1 round) telescopes to 4' long; then, when either knob is turned it retracts to its usual length. It adds +2 damage to Arcane Lance; +1 to casting any spell in the Primal school; three times per day it gives +1 Stunt Points to a magic casting roll. Weight 4 pounds. Carried by Landon.

 

The Servants' Rations

Created for a Tevinter magister so the mage would not have to waste luggage space on provisions for the servants – this unremarkable iron box [5”x 6”x 10”, 4 lbs.] has a simple latch for a padlock (not included) once a day, [two hours before the sun rises] creates an 18 oz. loaf of dense fruit bread and can be used to pour 3 gallons of water from a spout hidden under a pivoting flap on the front end. If the loaf is not removed it during the day, the box will replace it. The water will also be replaced. Carried by Landon.

 

The Silver Quill

Writes without ink, erases (scratches out) its own ink. May have other less obvious properties. Weight 1/2 ounce. Currently in Landon's scroll-pouch. It would be super useful, but he's a little worried that maybe it's making copies of whatever is written somewhere else. How to find out? It does!

 

 

The Summerday Lens

Given by Bran to Landon; obtained from the Wardens at Montsimmard.

 

 

Landon's Gift to Eornan

In honor of the 2012 Gaming Quote of the Year  "Why is your cheese boy carrying a sword?" Carried by Eornan.

 

 

White Bronto War Items

 

 

Scream Catcher

A circular frame about 6" in diameter, hung with string, tassels, feathers, simple gemstones, and (in the center) a magically preserved eye. Carried now by Landon; the eye was "donated" by Dimitriv, and the whole item was presented by Reyla. Currently in Landon's possession destroyed.

 

Alamarri Pendant

Donated by Lord Penn, last owned by Landon. Formerly property of a lone bandit; recovered west of Highever. It has the spirit of a rogue bandit, which attempts to control the wearer, but also provides rogue-type skills and abilities.

 

Items from Celatus

 

Robes of the Sanguine Moon

These robes allow the wearer to sacrifice 1 Health Point each round in return for 2 Armor Points. Up to 4 points of Health in return for 8 points of Armor – you must declare it as an “Activate” action on your turn and it is good until the next turn. The robes may also do 1d6 +2 points of damage to anyone who hits the wearer with a hand held melee weapon – this regenerates ½ (round up) of the damage done back to the wearer.  First seen worn by Senior Enchanter Montaine.

 

Silver Chaos Staff

This staff gives the caster +2 to Spell Power and casting and -1MP on the cost of Entropy and Blood Magic Spells. It also causes the user to regenerate 1d2 MP every round it is used (not to exceed max MP – if in Blood Magic mode, the user will regain 1d3 HP instead). First seen with SE Montaine, the staff was currently carried by Alpheus, but is now with Sextus.

 

Bleeding Ruby

This is a Blood Mage’s battery. It can store up to 50 mana worth of power for use in blood magic spells. For every 20 hp you sacrifice to it, it retains 10 mp for your use. After 24 hours since your last charge, you must sacrifice 10 hp every day to the ruby to keep it from losing what you have stored. You must be in Blood Mage mode to interact with the ruby. The ruby is contained in a leather pouch on a thong worn around the neck. The pouch/gem drips blood constantly. First seen with SE Montaine, the Bleeding Ruby is likely to end up with the Wardens -- specifically Sextus.

 

Circlet of Ether Drinking

This plain gold earring allows the wearer to fill it with magical energy (mana) up to 18 points – at a ratio-loss of 3 to 2 – so to fill it to 2 points, you must sacrifice 3 points (to fill it the full 18 points, you must expend 27).  The earring's Mana acts as a Spell Shield, dissipating as needed in combat.  After 1 hour the mana dissipates whether used or not. First seen on SE Montaine.

 

Rune Items

  • a Stout Rune (Journeyman level). Weight ?

  • a stencil for a Stout Rune (this helps one resist toxins, poisons, etc.)

  • a stencil for a Momentum Rune

    • maybe also some rune blanks, depending on how much they weigh

 

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