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Depot Epsilon

Page history last edited by Michael 9 years, 7 months ago

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     This information is now available to Team R54, from Lukas Skalicky.

He had access to the original depot plans, and had visited most of the rooms at one time or another.

Keep in mind there might be things he didn't find out about.

 

     A Morrow Project engineering depot, located on the east side of the San Luis Valley of Colorado -- along the Sangre de Cristo Mountains, near the Great Sand Dunes National Monument. It originally contained Engineering Team Epsilon and Science Team S-50; it's currently the headquarters for the renegade Morrow teams known as the Waste Lords.

     The depot consists of a roughly rectangular three-level underground structure, about 80 meters on a side. Originally it was laid out as:

 

  • Upper Level:  command and communications center, archive, briefing room, armory, smaller storage. There were a couple of emergency exits from the upper level, rather like the emergency escape routes from a standard Project bolthole.

  • Entry Level:  garage with seven "lanes", workshop, large items storage bunker (along the "back" wall)

    • a complete Science-One vehicle

      • this includes a Mk 2 HAAM suit, current whereabouts unknown to the player-characters

    • the Engineering team had two Control Cars and 10 other payload or equipment cars

      • thus the "Overland Train" part of the garage took up almost exactly half of the entry level.

    • 10 Commando V150, Commando Ranger, and XR-311 vehicles

    • and roughly the same set of other vehicles as found at Depot Alpha (trucks, loaders, etc.)

  • Lower Level:  utility services (power plant, water and air storage and filtration, sewage treatment), infirmary, barracks, holding cells, cryosleep chambers

 

     At some point after the Atomic War, but before 2040, the water supply failed, causing the reactor cooling system to fail in turn. The reactor shut down most power (except to maintain cryoberths), and the lower level began flooding periodically. The oxygen level in the air gradually increased.

     A magnitude 6.5 earthquake in 2062 in the Sangre de Cristo Mountains caused significant damage inside the depot; the entry level mostly collapsed into the lower level, large cracks in the outer walls ended the preservative sealing process, power distribution failed, the lower level of the depot gradually flooded and all the cryosleep berths eventually "went bad". The various vehicles sat, crushed and rusting, in the water and rubble.

     Jacob Krell and his other Omega team members broke into the depot in 2130, and were disappointed at the condition of the interior. They set numerous of their new Wastelord minions to work hauling wreckage and rubble out of the depot, to salvage what they could; the upper level became Krell's headquarters. At least a dozen small fusion reactors were recovered in working order from the wreckage of the collapsed areas, plus some boron from non-working reactors. The upper level was least affected by the earthquake and subsequent collapses; the Waste Lords were able to salvage much of the armory's contents.

     Eventually, Krell had some of the lower level filled in with rubble and sand, and new walls, to support the sagging ceilings. The infirmary was originally the depot's medical center and cryoberth area. Since it was flooded for several decades, nothing much useful remains here now -- it's certainly not used as a hospital.

 

 

     Most of the internal walls on the entry level are recent construction (within the last five or ten years). The entry level now contains:

 

  • a training and meeting space, the Pit, about 40 meters wide and 24 meters wide -- originally part of the vehicle garage. Along the north and south sides are aluminum-frame bleachers, four rows deep, to seat about 450 people. The bleachers are pretty beat up.

  • the Marketplace, which includes various eating establishments for the members of the garrison. A few merchants and travelers are allowed access to this area, along with people who live in the Camp but come here to work.

  • living quarters for the various "uncooperative" Morrow Project members. About 250 square meters of floor space, divided by curtains into quarters for the eight people imprisoned here. There is also a "workshop" with tables, sofas, bookshelves, etc.; a room with toilets, showers and laundry equipment; and a guard room. The uncooperative Project members are always escorted by at least one guard when they leave this area.

  • a repair garage, foundry and machine shop. During the day at least a dozen men will be working here.

  • storage for fuel, food and general supplies. Fuel includes gasoline, kerosene, alcohol and charcoal.

  • seven barracks rooms, each 22 meters long by 5.5 meters wide, with bunks for 20 men. Behind the barracks is a laundry and shower area, kinda beat-up after more than a decade of abuse. The barracks rooms are often unoccupied.

 

 

     The upper level is where the leaders of the Waste Lords have their quarters. A dozen apartments were divided off for their use; they each have a shower and toilet. The usual residents of the "Lords' Quarters" are:

 

  • Ellen Quan, second in command of the Waste Lords.

  • Darijus "Hammer" Moore. In charge of the military.

  • Timofei "Zap" Zsoldos. In charge of technical services and logistics.

  • Hanson, the senior mechanic and smith.

  • Larla, the daughter of Hanson, and a dangerous warrior.

  • Lena, the favored consort of Jacob Krell.

 

     ... plus Krell himself in an adjacent chamber. Half-a-dozen of the apartments are kept available for the Lords normally stationed out in the Valley; there are a few personal possessions in them. A couple of rooms are filled with spare bedding, clothing and furnishings, and a precious supply of toilet paper.

     There are always two heavily-armed guards in the central passage. The command center and communications center are mostly empty, having been scavenged for useful items to install at the various towns around the San Luis Valley.

     The school at Shelter City was started partly as a counter to the poor treatment of women in the post-apocalyptic world:  Krell and his Morrow Project comrades took in quite few women to provide shelter, medical care, and education. Over the years, though, the school has become something of a harem for Krell and some of his senior staff. All of the women present are more-or-less there of their own free will, and most realize their treatment could be worse in many other communities. Usually ten or twenty women are living in the rooms on either side of the school-room itself.

     The archive contains mostly books, along with a few old computers. Krell and his people have been diligently collecting, buying, or stealing books for a decade now.

     The Overlook is a ledge of crumbled concrete and rusting rebar, overlooking the entrance to the entry level. The two doors are kept heavily bolted shut except when one of the Lords wants to gaze over the ragged army they've created.

 

 

     While a couple hundred warriors can be accommodated in Shelter City, there are rarely more than twenty or so within the structure itself, acting as guards. The dim lighting, stale air and claustrophobic conditions aren't considered inviting enough.

 

 

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