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Notes for Refugees
Page history
last edited
by Kevin McHale 10 years, 1 month ago
back to Refugees, or to the "loot list", or the Index
Team Equipment and Encumbrance
This page shows loads carried at the end of the Refugee episode; specifically, after the team re-organizes on top of Mount Rushmore.
-
up to 18 kilograms: unaffected - move 24 meters per round
-
19 to 36 kilograms : loaded - Dodge, Climb, Jump, Swim, and some other movement-related skills are halved; move is 18 meters per round.
-
37 to 72 kilograms: burdened - Dodge, Climb, Jump, Sneak, Throw, all melee attacks, all parries, and some others are halved; some skills may not be possible: Swim without flotation aids, for example; move is 12 meters per round.
-
over 72 kilograms: overloaded - Martial Arts, Sneak, Throw, all attacks and parries, and others are halved; Swim, Climb, Jump, Dodge, and others are not possible. Move is 3 meters per round.
Jesse's Gear
|
#
|
name
|
kg
|
1
|
Stoner M22 assault rifle with 5 loaded magazines
|
6.2
|
1
|
HP-35 pistol with 4 loaded magazines, holster, magazine pouch
|
2.0
|
1
|
suppressor for HP35, in belt pouch
|
0.645
|
1
|
resistweave coverall, with US flag patch
|
1.71
|
1
|
Mini-Maglite (takes 2 AA batteries, spare lamp in base)
|
0.1
|
1
|
PASGT helmet, with cover
|
1.6
|
1
|
pair black fingerless work gloves
|
--
|
1
|
Morrow Project ID card (MPID)
|
--
|
1
|
Camillus pocket knife (shackle, 1 blade, bottle and can opener, screwdriver, punch)
|
--
|
1
|
Ka-Bar knife with leather sheath, on belt
|
0.3
|
1
|
pair Vuarnet Skylinx Aciers and case
|
0.04
|
1
|
pair shooting earplugs
|
--
|
1
|
note pad (with sketch map) and pen and pencil
|
--
|
1
|
Chronosport Champagne Sea Quartz 30 wristwatch
|
--
|
1
|
pair of boots, black leather
|
1.52
|
1
|
M25A1 tank crew protective mask, in carrier, with hose and M10A1 filter canister. Mask includes microphone to attach to CVC helmet
|
2.83
|
1
|
Morrow Project med kit in belt pouch, uses a "radio battery"
|
0.68
|
1
|
field dressing in olive drab belt pouch
|
0.1
|
1
|
AN/PRC-68 radio, with carry pouch, uses a "Project radio battery"
|
1.6
|
1
|
EM200 earpiece and transducer microphone, clipped to belt
|
0.1
|
1
|
web belt w/two ammunition pouches, suspenders, compass case
|
1.2
|
1
|
plastic 1-liter canteen, filled, with insulated cover and metal canteen cup
|
1.4
|
1
|
LC-1 medium field pack; total weight is 12.83 kg
|
1.5
|
1
|
UZI submachinegun, with one almost-full magazine of 9mm Parabellum ammo. Note that Scotty is carrying six more loaded UZI magazines ...
|
4.1
|
2
|
M1 CBR kit, in belt pouch on pack exterior
|
0.79
|
4
|
loaded 30 round Stoner magazines, in pack pockets
|
2.0
|
1
|
soft ball-cap, James Bay Hydro Project
|
0.1
|
2
|
pair socks, grey wool
|
0.4
|
1
|
5 quart (4.7 liter) folding canteen, empty weight 0.2 kg, currently with 2 liters of water
|
2.2
|
2
|
freeze-dried LRP meal, in pack pockets
|
0.64
|
1
|
set of dental picks + mirror
|
--
|
1
|
small set of tools (screwdriver with various bits, pliers, etc.)
|
0.3
|
1
|
chemical protective glove set (14 mil standard)
|
0.2
|
1
|
SCALP kit (suit, contamination avoidance, liquid protective): polyethylene hooded jacket, trousers, and booties in sage green. Note it doesn't include gloves or a face mask.
|
0.6
|
total
|
35.1
|
Jesse had some bags in his ALICE pack on the way in, but those have been handed over to Scotty for loot-filling.
-
up to 21 kilograms: unaffected - move 24 meters per round
-
22 to 42 kilograms: loaded - Dodge, Climb, Jump, Swim, and some other movement-related skills are halved; move is 18 meters per round.
-
43 to 84 kilograms: burdened - Dodge, Climb, Jump, Sneak, Throw, all melee attacks, all parries, and some others are halved; some skills may not be possible: Swim without flotation aids, for example. Move is 12 meters per round.
-
over 84 kilograms: overloaded - Martial Arts, Sneak, Throw, all attacks and parries, and others are halved; Swim, Climb, Jump, Dodge, and others are not possible. Move is 3 meters per round.
Scotty's Gear
|
#
|
name
|
kg
|
1
|
Stoner M22 assault rifle with 1 loaded magazine
|
4.24
|
1
|
M203 grenade launcher and sight (attached to M22 rifle)
|
1.4
|
1
|
40mm HEDP grenade
|
0.23
|
1
|
resistweave coverall, with US flag patch
|
1.71
|
1
|
CVC crew protective vest, worn under coverall
|
1.0
|
1
|
PASGT helmet, with cover
|
1.6
|
1
|
Morrow Project ID card (MPID)
|
--
|
1
|
military dog tags on neck chain
|
--
|
1
|
pair of boots, black leather
|
1.52
|
1
|
pair leather-over-resistweave fingerless shooters gloves
|
0.3
|
1
|
tan bandanna - to be worn as dew rag or dust mask
|
--
|
1
|
pair of Ray-Ban pilot's sunglasses
|
--
|
1
|
South Dakota School of Mines and Technology class ring
|
--
|
1
|
small knife in nylon sheath, with nylon neck lanyard; 3 meters of 550 cord wrapped around hilt
|
0.1
|
1
|
M25A1 tank crew protective mask, in carrier, with hose and M10A1 filter canister. Mask includes microphone to attach to CVC helmet
|
2.83
|
1
|
black nylon vest with holster and pouches (vest and contents = 18.95 kg)
|
1.2
|
6
|
Stoner rifle 30-round magazines
|
3.0
|
5
|
40mm HEDP grenades, in vest pockets
|
1.13
|
1
|
40mm multiple projectile grenade, in vest pocket
|
0.12
|
1
|
Para-Ordnance P13 pistol in vest holster, with three loaded magazines
|
2.3
|
1
|
Browning HP35 pistol in hip holster, with two loaded magazines
|
1.5
|
1
|
suppressor for HP35
|
0.55
|
1
|
KCB-70 bayonet and scabbard
|
0.72
|
1
|
lensatic compass with tritium markings in MP case on web belt.
|
0.1
|
1
|
zip-lock freezer bag with notepad, write-anywhere pen, pencil, Sharpie, earplugs, map when you have one, plus other minor small/flat stuff (inc. 6" plastic ruler, and sunscreen).
Note: handcuff key - carried in vest inner pocket
|
0.1
|
1 |
10 meter coil of 550 cord |
0.07 |
1
|
survival kit ... see Scotty's normal equipment page - + 1 box strike anywhere matches & 5 fuel tabs & Project pocket knife
|
0.50
|
1
|
Morrow Project M1 CBR kit in belt pouch
|
0.79
|
1
|
Morrow Project med kit in belt pouch
|
0.68
|
1
|
AN/PRC-68 radio, with carry pouch
|
1.6
|
1
|
EM200 earpiece and transducer microphone, clipped to vest
|
0.1
|
2
|
plastic 1-liter canteens, filled, with insulated cover and metal canteen cup
|
2.8
|
1
|
field dressing in olive drab pouch (clipped to vest shoulder ring)
|
0.1
|
2
|
M26A1 fragmentation hand grenades
|
0.9
|
1
|
M34 white phosphorous hand grenade
|
0.76
|
1
|
LC-1 medium pack, no frame; with contents = 10.6 kg
|
1.5
|
1
|
fentanyl "smoke" grenade
|
0.67
|
2
|
freeze-dried LRP meal (0.32 kg each)
|
0.64
|
1
|
chemical protective glove set (14 mil standard)
|
0.2
|
1
|
SCALP kit: polyethylene hooded jacket, trousers, and booties in sage green. Note it doesn't include gloves or a face mask.
|
0.6
|
5
|
40mm HEDP grenades
|
1.13
|
1
|
40mm M583 white parachute flare grenade
|
0.23
|
1
|
40mm M664 red starshell grenade
|
0.23
|
1
|
40mm M651 CS grenade
|
0.23
|
1
|
Encom assault pistol, with one loaded 15-round magazine of .45 ACP
|
2.6
|
--
|
one loaded M16 30-round magazine, six loaded M1911 magazines (@ 0.22 kg)
|
1.82
|
2
|
M1911 barrels and firing pins
|
~ 0.1
|
1 |
Colt Model 602 bolt and carrier |
0.6 |
1 |
.357 revolver from Doom Rider dudes |
1.2 |
1
|
Circular Montanan medallion
|
0.1
|
4
|
bars of bath soap
|
0.2
|
2
|
rolls of institutional grade toilet paper, at 0.227 kg each
|
0.45
|
total
|
46.4
|
-
up to 22.5 kilograms: unaffected - move 24 meters per round
-
23 to 45 kilograms: loaded - Dodge, Climb, Jump, Swim, and some other movement-related skills are halved; move is 18 meters per round.
-
46 to 90 kilograms: burdened - Dodge, Climb, Jump, Sneak, Throw, all melee attacks, all parries, and some others are halved; some skills may not be possible: Swim without flotation aids, for example; move is 12 meters per round.
-
over 90 kilograms: overloaded - Martial Arts, Sneak, Throw, all attacks and parries, and others are halved; Swim, Climb, Jump, Dodge, and others are not possible. Move is 3 meters per round.
JJ's Gear
|
#
|
name
|
kg
|
1
|
M21 sniper rifle with ART telescopic sight, sling, suppressor, 7 loaded magazines
|
10.0
|
1
|
Ingram MAC-10 submachinegun (from Cheyenne), no suppressor, two loaded magazines, one empty magazine
|
3.75
|
1
|
M26A1 fragmentation hand grenade
|
0.45
|
1
|
M34 white phosphorous hand grenade
|
0.76
|
1
|
M8 white smoke grenade
|
0.678
|
1
|
resistweave coverall, with US flag patch
|
1.71
|
1
|
CVC crew protective vest, worn under coverall
|
1.0
|
1
|
PASGT helmet, with cover
|
1.6
|
1
|
M25A1 tank crew protective mask, in carrier, with hose and M10A1 filter canister. Mask includes microphone to attach to CVC helmet
|
2.83
|
1
|
PVS-5C night vision goggles
|
0.85
|
1
|
tiger stripe boonie hat
|
0.2
|
1
|
SERE folding lockblade knife
|
0.1
|
1
|
notepad with pen and pencil
|
--
|
1
|
right-hip drop-down panel (to adjust pistol holster), includes pouch for suppressor and HP35 suppressor
|
0.75
|
1
|
piggyback leg sheath with the following:
-
single-edge custom survival knife, with sheath
-
Applegate-Fairbairn fighting/throwing knife, with sheath
-
Leatherman tool, with pouch
-
flint-and-magnesium fire starter, with pouch
-
Lansky sharpener and Arkansas stone, with pouch
-
Kel-lite penlight, uses 3 AA batteries
|
1.3
|
1
|
Altoids tin, sealed with Scotch 33+ tape, contains mini-survival kit
|
0.1
|
1
|
necklace of 550 cord, with silencers and safety cut, holding:
|
--
|
1
|
set of shooting earplugs
|
--
|
1
|
keychain with antelope antler piece carved down small to act as bearing block for firebow, a few keys (including handcuff key)
|
--
|
1
|
Zippo lighter with extra flints; marked to 1st Recon Company
|
--
|
1
|
EM200 earpiece and transducer microphone, clipped to belt
|
0.1
|
1
|
plastic 1-liter canteen, filled, with insulated cover and metal canteen cup
|
1.4
|
1
|
LC-1 medium field pack, no frame; weight including all items below is 14.84 kg
|
1.5
|
1
|
partial roll of time fuse, 7.5 meters (12 minutes worth)
|
0.23
|
3
|
M7 blasting cap, in plastic earplug box
|
--
|
3
|
M60 fuse igniters
|
0.2
|
1
|
cap crimping/fuse cutting tool
|
0.1
|
1
|
set of spare bulbs and red lenses for Kel Lights and Mini-Maglite
|
--
|
2
|
pairs of socks, grey wool
|
0.2
|
1
|
10 meter coil of 550 cord
|
0.07
|
1
|
lifeboat matches and striker in waterproof match safe
|
--
|
1
|
tube of SPF 25 sunscreen
|
0.1
|
1
|
black sharpie pen
|
--
|
1
|
leaf blade knife with skeleton handle (wrapped with 550 cord) and sheath with ALICE clips (for spear)
|
0.1
|
1
|
set of laminated cards with various notes (cache notes, engineers' cheat sheet, demo cheat sheet, morse code sheet, etc)
|
--
|
1
|
spool of 7 meters Tyco duct tape wound around a contractors pencil
|
--
|
1
|
zip-lock bag with rubber bands, twist ties, zip ties, small roll of Scotch 33+ elect tape
|
--
|
1
|
Starflash mirror
|
--
|
1
|
1 oz. tube of SeamGrip
|
0.1
|
1
|
set of camo face-paint sticks
|
0.2
|
1
|
pair of sunglasses (ANSI rated, amber)
|
0.1
|
1
|
gill net
|
--
|
8
|
MP-AA batteries
|
0.1
|
--
|
minor sniper stuff (yarn, notebook, etc.)
|
--
|
1
|
bottle of iodine water-purifying tablets (50 tablets per bottle)
|
0.05
|
1
|
5 quart (4.7 liter) folding canteen, empty weight 0.2 kg, with 4.7 liters of water
|
4.9
|
2
|
freeze-dried LRP meal (0.32 kg each)
|
0.64
|
160
|
rounds of 7.62mm NATO ammo, mixed manufacture but fully reliable
|
4.0
|
1
|
chemical protective glove set (14 mil standard)
|
0.2
|
1
|
SCALP kit (suit, contamination avoidance, liquid protective): polyethylene hooded jacket, trousers, and booties in sage green. Note it doesn't include gloves or a face mask.
|
0.6
|
1
|
survival fanny pack, black nylon with ALICE clips and tie-down straps
-
MP medical survival kit
-
custom survival kit
-
space blanket
-
contractor's garbage bag
-
Velcro pouch w/ other minor/bulky items (maybe swiss army knife, another Kel-lite)
-
"sleeve" holster for HP35, attached at angle to fanny pack for RH draw
|
1.45
|
total
|
42.42
|
-
up to 19.5 kilograms: unaffected - move 24 meters per round
-
20 to 39 kilograms: loaded - Dodge, Climb, Jump, Swim, and some other movement-related skills are halved; move is 18 meters per round.
-
40 to 78 kilograms: burdened - Dodge, Climb, Jump, Sneak, Throw, all melee attacks, all parries, and some others are halved; some skills may not be possible: Swim without flotation aids, for example; move is 12 meters per round.
-
over 78 kilograms: overloaded - Martial Arts, Sneak, Throw, all attacks and parries, and others are halved; Swim, Climb, Jump, Dodge, and others are not possible. Move is 3 meters per round.
Gootz's Gear
|
#
|
name
|
kg
|
1
|
Stoner Mk23 light machinegun with two 100 round belts in tubs
|
8.0
|
1
|
Ingram M10 submachinegun, with silencer and five loaded magazines
|
6.4
|
1
|
resistweave coverall, with US flag patch
|
1.71
|
1
|
CVC crew protective vest, worn under coverall
|
1.0
|
1
|
PASGT helmet, with cover
|
1.6
|
1
|
Morrow Project ID card (MPID)
|
--
|
1
|
pair of boots, black leather
|
1.52
|
1
|
M25A1 tank crew protective mask, in carrier, with hose and M10A1 filter canister. Mask includes microphone to attach to CVC helmet
|
2.83
|
1
|
AN/PRC-68 radio, with carry pouch, uses a "Project radio battery"
|
1.6
|
1
|
EM200 earpiece and transducer microphone, clipped to belt
|
0.1
|
1
|
Morrow Project Med Kit in belt pouch
|
0.68
|
1
|
field dressing in pouch
|
0.1
|
1
|
web belt w/two ammunition pouches, suspenders, compass case
|
1.2
|
1
|
Camillus pocket knife
|
--
|
1
|
KCB-70 bayonet and scabbard
|
0.77
|
1
|
plastic 1-liter canteen, filled, with insulated cover and metal canteen cup
|
1.4
|
1
|
LC-1 medium field pack, no frame. Weight including contents = 8.64 kg
|
1.5
|
--
|
various drugs, from Gootz's own supply
|
0.5
|
--
|
various drugs, in small baggies, pill bottles, fishing tackle box. Actual drug content about 0.3 kg
|
1
|
1
|
5 quart (4.7 liter) folding canteen, empty weight 0.2 kg, currently with 4 liters of water
|
4.2
|
2
|
freeze-dried LRP meal (0.32 kg each)
|
0.64
|
1
|
chemical protective glove set (14 mil standard)
|
0.2
|
1
|
SCALP kit (suit, contamination avoidance, liquid protective): polyethylene hooded jacket, trousers, and booties in sage green. Note it doesn't include gloves or a face mask.
|
0.6
|
total
|
37.45
|
-
up to 24 kilograms: unaffected - move 24 meters per round
-
25 to 48 kilograms: loaded - Dodge, Climb, Jump, Swim, and some other movement-related skills are halved; move is 18 meters per round.
-
49 to 96 kilograms: burdened - Dodge, Climb, Jump, Sneak, Throw, all melee attacks, all parries, and some others are halved; some skills may not be possible: Swim without flotation aids, for example; move is 12 meters per round.
-
over 96 kilograms: overloaded - Martial Arts, Sneak, Throw, all attacks and parries, and others are halved; Swim, Climb, Jump, Dodge, and others are not possible. Move is 3 meters per round.
Doc's Gear
|
#
|
name
|
kg
|
1
|
H&K 53 Fleming modified short-barrel 5.56mm rifle, semi- or full-auto with 8" barrel, collapsible stock, 3 kg weight, with 1 loaded 40 round magazine, 1 mostly-empty 40 round magazine
|
4.0
|
1
|
M14 rifle with scope and 5 loaded 20-round magazines
|
8.145
|
1
|
HP35 pistol with 4 loaded magazines, holster, and magazine pouch (this is JJ's)
|
2.0
|
2
|
M26A1 fragmentation hand grenades
|
0.9
|
1
|
M7A3 CS gas hand grenade
|
0.43
|
1
|
resistweave coverall, with US flag patch
|
1.71
|
1
|
CVC crew protective vest, worn under coverall
|
1.0
|
1
|
PASGT helmet, with cover
|
1.6
|
1
|
Bob Dozier skinning knife in sheath
|
0.2
|
1
|
Morrow Project ID card (MPID)
|
--
|
1
|
web belt w/two ammunition pouches, suspenders, compass case
|
1.2
|
1
|
pair of boots, black leather
|
1.52
|
1
|
M25A1 tank crew protective mask, in carrier, with hose and M10A1 filter canister. Mask includes microphone to attach to CVC helmet
|
2.83
|
1
|
Med Kit in belt pouch
|
0.68
|
1
|
M1 CBR kit in belt pouch
|
0.79
|
1
|
field dressing in olive drab belt pouch
|
0.1
|
1
|
lensatic compass
|
0.1
|
1
|
AN/PRC-68 radio, with carry pouch, uses a "Project radio battery"
|
1.6
|
1
|
EM200 earpiece and transducer microphone, clipped to belt
|
0.1
|
1
|
plastic 1-liter canteen, filled, with insulated cover and metal canteen cup
|
1.4
|
1
|
11 year old girl, carried in rope harness; includes Jesse's CVC vest and a blanket, each 1 kg
|
36
|
1
|
LC-1 medium field pack, no frame; weight including all contents = 18.09 kg
|
1.5
|
1
|
36 meter coil of nylon 11mm climbing rope ("gold line", breaking strength 2800 kg) ... partially used for rope harness
|
3.15
|
1
|
climbing gear set: 3 carabiners, 5 pitons, piton hammer
|
1.0
|
1
|
eight-point cover with USN insignia
|
0.1
|
--
|
small surgical kit
|
2.5
|
1
|
bandolier of 80 rds. 5.56mm NATO ball, on stripper clips
|
1.0
|
2
|
pairs of grey wool socks
|
0.2
|
2
|
bars of bath soap
|
0.1
|
4
|
rolls of institutional grade toilet paper, at 0.227 kg each
|
0.9
|
1
|
5 quart (4.7 liter) folding canteen, empty weight 0.2 kg, with 2 liters of water
|
2.2
|
--
|
jerky and "gorp"
|
1.0
|
2
|
freeze-dried LRP meal (0.32 kg each)
|
0.64
|
1
|
chemical protective glove set (14 mil standard)
|
0.2
|
1
|
SCALP kit (suit, contamination avoidance, liquid protective): polyethylene hooded jacket, trousers, and booties in sage green. Note it doesn't include gloves or a face mask.
|
0.6
|
1
|
S&W Model 12-4 Airweight revolver (5 shot, 2" barrel, aluminum frame), with USAF property marks, loaded with .38 Special lead round-nose ammo.
|
0.54
|
1
|
Freedom Arms Model 83 revolver, Premier Grade in .455 Casull caliber, Premier Grade with 10" barrel, adjustable sights, loaded with 5 rounds of .45 Long Colt new-production ammo, with silver bullets. Empty weight 1.58 kg, loaded weight 1.76 kg
|
1.76
|
1
|
Semmerling LM-4 manual repeater, with loaded 4-round magazine (and round in the chamber); .45 ACP
|
0.7
|
total
|
84.4
|
Dee Dee
She's STR 16, CON 18, SIZ 14 if it matters. Damage bonus +1d4, total hit points 16. Weight 84 kg.
-
up to 24 kilograms: unaffected - move 24 meters per round
-
25 to 48 kilograms: loaded - Dodge, Climb, Jump, Swim, and some other movement-related skills are halved; move is 18 meters per round.
-
49 to 96 kilograms: burdened - Dodge, Climb, Jump, Sneak, Throw, all melee attacks, all parries, and some others are halved; some skills may not be possible: Swim without flotation aids, for example; move is 12 meters per round.
-
over 96 kilograms: overloaded - Martial Arts, Sneak, Throw, all attacks and parries, and others are halved; Swim, Climb, Jump, Dodge, and others are not possible. Move is 3 meters per round.
Dee Dee's Gear
|
#
|
name
|
kg
|
1
|
S&W Model 12-4 Airweight revolver (5 shot, 2" barrel, aluminum frame), with USAF property marks, loaded with .38 Special lead round-nose ammo. Note that Dee Dee doesn't have a holster for this gun
|
0.54
|
47
|
rounds of .38 Special lead round-nose ammo
|
~0.5
|
1
|
blowgun, disguised, with 12 poisoned darts
|
0.2
|
1
|
sword disguised as walking staff
|
1.1
|
4
|
throwing "torpedoes"
|
1.0
|
24
|
iron caltrops
|
0.9
|
3
|
other disguised melee weapons
|
0.5
|
2
|
building-climbing tools
|
0.5
|
2
|
smoke bombs
|
0.8
|
1
|
climbing rope, 30 meters
|
2.0
|
1
|
knife in sheath
|
0.2
|
--
|
peasant clothing
|
2.0
|
1
|
field-grey cotton towel, 1 meter long, wrapped as a waist-belt
|
0.3
|
1
|
straw hat
|
0.2
|
1
|
leather bandanna (can be pulled up to form an impromptu mask)
|
0.2
|
1
|
field-gray waterproof poncho
|
0.5
|
1
|
pair of sandals
|
0.2
|
1
|
field dressing in olive drab belt pouch (from the Project)
|
0.1
|
1
|
waterskin, 3 liter capacity
|
3.5
|
--
|
various small hidden items: keys, bits of sharp glass, tiny pieces of paper
|
--
|
1
|
shoulder bag; weight including contents = 8.2 kg
|
1.0
|
1
|
steel grappling hook
|
2.5
|
1
|
lock pick set
|
0.4
|
--
|
snare- and trap-building items for small game
|
0.8
|
2
|
building-climbing tools
|
0.5
|
3
|
bottles of poison and antidote
|
0.1
|
2
|
pairs of black wool socks
|
0.2
|
--
|
food
|
2.0
|
1
|
jar of black sticky makeup
|
0.5
|
2
|
small jars, one of red and one of yellow makeup
|
0.2
|
total
|
22.4
|
Vita
She's STR 10, CON 14, SIZ 10 if it matters. Total hit points 12.
-
up to 15 kilograms: unaffected - move 24 meters per round
-
26 to 30 kilograms: loaded - Dodge, Climb, Jump, Swim, and some other movement-related skills are halved; move is 18 meters per round.
-
31 to 60 kilograms: burdened - Dodge, Climb, Jump, Sneak, Throw, all melee attacks, all parries, and some others are halved; some skills may not be possible: Swim without flotation aids, for example; move is 12 meters per round.
-
over 60 kilograms: overloaded - Martial Arts, Sneak, Throw, all attacks and parries, and others are halved; Swim, Climb, Jump, Dodge, and others are not possible. Move is 3 meters per round.
Vita's Gear
|
#
|
name
|
kg
|
--
|
provocative slave girl outfit
|
0.2
|
1
|
ladies' wristwatch set with diamonds
|
--
|
1
|
gym bag; weight with contents = 14.8 kg
|
1.0
|
2
|
loaded M3A1 grease gun magazines
|
2.0
|
1
|
Colt Model 602 carbine bolt
|
~ 0.2
|
1
|
Spectre D/A assault pistol, with one loaded 30-round magazine of 9mm Parabellum
|
1.5
|
1
|
UZI submachine gun, with six loaded 32 round magazines
|
7.1
|
2
|
sawed-off M79 grenade launcher, unloaded; 1.5 kg each
|
3
|
total
|
15
|
Corinne
She's STR 4, CON 12, SIZ 4 if it matters. Total hit points 8; weight 34 kg. The following values apply once she's fed and rested ... not the first night out of cryosleep.
-
up to 6 kilograms: unaffected - move 24 meters per round
-
7 to 12 kilograms: loaded - Dodge, Climb, Jump, Swim, and some other movement-related skills are halved; move is 18 meters per round.
-
13 to 24 kilograms: burdened - Dodge, Climb, Jump, Sneak, Throw, all melee attacks, all parries, and some others are halved; some skills may not be possible: Swim without flotation aids, for example; move is 12 meters per round.
-
over 24 kilograms: overloaded - Martial Arts, Sneak, Throw, all attacks and parries, and others are halved; Swim, Climb, Jump, Dodge, and others are not possible. Move is 3 meters per round.
Notes for Refugees
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