Talislanta House Rules
All player characters receive the Tough quirk for free, gaining another five hit points. If it appears in one of your Paths, you may buy it a second time for the usual cost of two skill points. Ten extra hit points seems like plenty, so buying it a third time is not allowed.
The 5th Edition does not have a Shield or Parry skill. If you are parrying with your body, bracers, shields, or Thrall garde then use your Brawling skill level. If you are parrying with a dagger, battle fan, or other secondary weapon, use your skill level with that weapon. See page 56 of the Player's Guide for rules on parrying.
Modes are supposed to be a game mechanic that spell casters spend little or no time thinking about in-game. To support this, I propose the following changes to acquiring Modes:
Malgon's player would like to improve his Attack Mode from (0) to (1). Malgon decides to re-dedicate himself to learning Arcane Bolt and goes looking for his notebooks from his Lyceum days. After Malgon (re)masters that spell, his player spends 2 experience points to raise Attack Mode to (1). His player also decides to drop 2 experience points on reducing the Attack Mode casting penalty from (-4) to (-3).
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