| 
  • If you are citizen of an European Union member nation, you may not use this service unless you are at least 16 years old.

  • Stop wasting time looking for files and revisions. Connect your Gmail, DriveDropbox, and Slack accounts and in less than 2 minutes, Dokkio will automatically organize all your file attachments. Learn more and claim your free account.

View
 

TooB Base Skills For Weapons

Page history last edited by Michael 12 years ago

The Throw skill is used for all manner of weapons:  grenades, thrown daggers, thrown axes, shuriken, bolas, javelins, chakra, quoits, boomerangs, hungamungas, etc. Remember, your damage bonus is halved for thrown weapons (if it even contributes at all). "Unfamiliar" thrown weapons may take a week or two for the character's full skill percentage to be available.

 

base percentages for Modern weapons

 

Handgun 20%
Rifle, assault rifle 25%
Shotgun 30%
Submachinegun 15%
Machinegun 15%
Taser (dart) 20%
Pepper spray & similar DEXx5%
Grenade launcher, flare gun 25%
Cannon (direct fire) 1%
Flamethrower 5%
Mortar 1%
Bazooka, LAW rocket 15%
Rapier, epee, dress sword (impale) 10%
Baton (same skill as Club) 25%

 

 

base percentages for Dark Ages weapons

 

Axe - 1 hand 20%
Axe - 2 hand 15%
Dagger, knife, saxe 25%
Club, hammer, mace - 1 hand 25%
Grt hammer, maul, staff, etc. - 2 hand 20%
War flail - 1 hand 15%
Morning star flail - 1 hand 5%
Spear - 1 hand 10%
Spear - 1 hand 20%
Sword, short (impale) 15%
Sword - 1 hand (slash) 10%
Sword - 2 hand (slash) 5%
Bow 10%
Crossbow 20%
Sling 10%
Staff sling

5%

Comments (0)

You don't have permission to comment on this page.