TooB Items Needed For China


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First part: the list, as created by the PSOs while sitting around the Jammer's lair. Feel free to approximate some stuff ... the Jammers in China aren't experts at much besides scruffy criminality, and will only have a couple of days to gather swag. They do have connections in the police and military for some items.

The Kamonkaze will point out that you'll be in 1900 China during a very hot summer.

 

 

Then: the items provided by the Chinese Jammers in Nanking. This is all kind of provisional by Michael, but I'm assuming you'll ask for weapons, armor, food, etc.. I'll edit this list in response to your "first part" choices too. "Hmm, you want adult diapers? I'll let them know."

 

 

   "The series of SB Shenbao bulletproof vests, made of semi-intelligent astronautic material, are developed and produced to against the China military pistol and the serious damage of the steel-cord bullets. They have very excellent performance in defense of steel-cord bullets, UV irradiation (preventing from aging), internal injury and moisture. Besides, they have other advantages, such as no ricochet, easy to store, long usage life and so on. With a light weight, the bulletproof vests wear very comfortable.

    One series of the bulletproof vests can resist China military pistols with steel-cored bullets and many short-middle guns, such as China pistol type 54, China submachine gun type 79, the America 44Magnum. Another series can resist the world famous rifles, such as Russia AK-47 assault rifles, America M16 automatic rifles and penetrators fired by China 85 snipping rifles. Our products have already been sold to the international market, and get our clients’ high praise."

 

 

Some initial requests and responses:

 

As firefighters, you're all up on tetanus, hepatitis A/B, various measles, diptheria, polio and the 2008 flu vaccines. As US citizens, you're almost certainly also current for mumps, rubella, pertussis, HiB, chickenpox, and meningitis (likely to be ineffective in 1900). The Jammers can get vaccines for:

 

 

That's separate from things you take *after* you get bit/infected. Frank Burns is advocating for BCG, cholera, typhoid, and yellow fever vaccinations. Smallpox is epidemic in 1900 China, try not to bring it back home -- the World Health Organization will hate you! Venereal diseases aplenty, too; and the plague.

 

Hmm, the US military's vaccination requirements: influenza, measles, meningococcal, mumps, polio, rubella, tetanus/diptheria, yellow fever (but not for the Army). If you serve in the Middle East, add hepatitis, typhoid, yellow fever (for the Army), Japanese encephalitis, cholera, plague, varicella, small pox, and anthrax.

 

There's no effective vaccine for malaria (well, they're testing one, but the Chinese don't have it), but there are a number of useful medications for treatment. The best known are quinine and chloroquinine. In order to achieve a therapeutic dose of quinine from tonic water, a person would have to drink between 6 and 12 liters in a 24-hour period. Chloroquinine tablets, taken daily to prevent malaria, are very effective against the 1900-era disease; the tablets have an unpleasant metallic taste. Careful about overdosing -- the lethal dose of chloroquinine can be as little as twice the therapeutic dose. Overdose can cause death in as little as 2.5 hours -- symptoms start with depressed vasomotor function and respiration, then anoxia and finally cardiac arrest.

 

Also the Jammers can provide a full set of useful Chinese medicines (iguana, wolfberry, ginseng, snake, turtle plastron, mugwort, seahorse, cow bile, tiger eyes, geckos, toads, bees, earthworms, etc.). Or all your dexedrine, amphetamine, morphine, etc. needs.

 

The biggest airsoft store in Nanking stocks Gen1 night-vision gear: scopes, monoculars (for head or helmet mount), binocs ... maybe not quite as sturdy as military stuff, of course. A very Gen1 head-or-helmet-mounted monocular weighs 0.3 kg, uses a 9 volt "transistor" battery for 20 to 40 hours of power. A Gen1 helmet-mounted binocular set weighs 0.5 to 0.8 kg, uses a 9 volt "transistor" battery for 10 to 20 hours of power. Gen1 NVG has, and often needs, an IR illuminator (usually an LED or two) to be really useful. Also Gen1 gear makes that annoying whining noise.

 

In Hong Kong, the Jammers can get a commercial knockoff of the AN/PVS-7 night monocular; Gen2, weight 0.7 kg, 10 hours power from two AA batteries. Hong Kong buying might get a thermal scope if that's what you want.

 

It's about 1000 miles from Nanking (aka Nanjing) to Hong Kong -- probably 3 days trip each way; and about 3-4 hours drive to Shanghai. Flying, a Hong Kong-based Jammer can bring a suitcase full of stuff overnight, including such things as .40 S&W ammo, or silencers and threaded barrels for the Makarov-style 9x18mm pistols. No firearms or actual explosives from Hong Kong though -- you get shot, pretty quickly, for that kind of shit in China.

 

The airport in Nanking or Shanghai, or bookstores in Hong Kong, have lots of travellers references. The specific editions don't matter too much, but any of various books with titles like "Third World Medical Reference for Doctors" would be useful (weight 0.5 kg); and a small world atlas (0.2 kg) might come in handy.

 

The Nanking Jammers will grudgingly give up some silver coinage, less grudgingly if you have something of value to trade. Gladly provided: artificial rubies, by the bucketful! 0.5 carat mostly; some larger ones up to 1 carat mixed in. Most of the rubies are worth about 80 tael in 1900 China; be careful, there are lots of Ascended agents among the bankers and money-dealers in China. You can get about 10,000 of the rubies in a kilogram bag! You won't get anything like 80 tael worth of value for them out in the countryside, but everyone who isn't part of the Secret War will believe them to be valuable. For less than ten of them, you could buy a river junk, for example.

 

Some optional goodies, none of it weaponry:

 

 

All this stuff is available either in Nanking or via courier from Hong Kong. Mmm, if you can wait a week or so for stuff to come from America:

 

http://mkballistics.com/specs/TACTICAL%20AMMUNITION.htm

 

One of the many funky things from    http://mkballistics.com/html/ammoFRM.html

 

"If you fellows want nasty Buro stuff, we got some of that, too."

 

waev skaner:  This set of goggles made of hard, unyielding ARB makes you appear to onlookers as if you have a set of demonic (but cheap), fiery eyes. With these goggles you can detect and evaluate sorcerous, chi, and arcanowave energy. When they are plugged into your AI/O port, you gain a +10% bonus to your Dodge or parry rating when targeted by magical items, sorcery effects, fu power attacks, and arcanowave weapons. You can also detect the presence of unusual amounts of magical, chi, or arcanowave energy on a successful check of [some skill]. This includes the identification of feng shui sites. The user has to plug them in to a Port. Weight, 0.3 kg. No power supply needed (except your SOUL). They look sort of like this

 

goest gaagoolz:  Fits over one eye (usually the right eye, you don't get to choose); "makes you look like borg fella from star wars show." See in the absolute dark, "Is black and white, but living things ... and demons, vampires, all stuff got chi ... shows up nice. See through 6 centimeters of wall, too." Again, the user needs to plug it into a Port. Weight, 0.2 kg. No power supply needed (except your SOUL).

 

slap pach -- slim gray plastic pouch, contains an adhesive red/white "bandage" about 10cm x 18cm. The pouch has black text printed on it:  "Ferst Aed Pach, Smaul - antisseptik, klot formeeng. Red kuler indikaets bak uv pach, poot uther sied nekst tue wuend."  This will seal a bullet wound in about one minute; tissue which has had a "slap pach" appliced to it will have a chalky white appearance once healed; excessive use can lead to mutation, birth defects, and personality disorders.

 

jueser -- a small biopolymer nodule, about the size and shape of a peanut, chalky white in color, with a slightly "insectile" shape, and with small, odd symbols on it (Irish designs, circuit diagrams, Chinese characters, hard to tell). A transparent, circular spot on one side reveals a thick green fluid sliding around inside. An elastic plastic tube, 4mm in diameter and 10mm long, extends from one end of the nodule; a rotate-and-push-down button at the base of the tube would seem to be a valve. The "jues" will keep you from going into shock or unconsciousness, and will let you stay alive and functioning at down to -15 Hit Points. Of course when the jues wears off, you'd better have your Hit Points back up to around 0 again! Also, like much Buro special operations stuff, it can cause mutations, birth defects, personality disorders, etc. You don't need an arcanowave port to use a juicer.

 

infopaad, aka ekspert injjekshin -- another small biopolymer nodule, about the size and shape of a peanut, chalky white in color, with a slightly insectile shape, and with Globish characters and a bar code printed on it. A transparent, circular spot on one side reveals ectoplasm sliding around inside; close examination of the ectoplasm show faces, eyes, etc. A plastic safety cap covers a set of four short, sharp needles on one end. Remove the cap, stick the needles in a major chakra point, and squeeze the nodule. Weight 0.01 kg.

 

arkaenowaev port - a chalky white plastic disc about the size of a nickel; the back side (to be placed against the skin) has a disturbing collection of very small thorns, all curving towards the axis. The front has small, strange glyphs inscribed around the central plug hole. These can be quickly installed by smearing some freaky-looking goop on the section of skin it will be attached to, and pressing the port into the skin -- it's a bit painful, but no more than a really bad shot. They must be installed at the body's meridian points (as defined in traditional Chinese medicine -- there are about 400 of them); the best of these are the seven main chakra as defined in Indian medicine:  top of head, forehead, front of throat, chest, solar plexus, pelvis, and perineum. Arcanowave ports do not cause mutations (well, no more than any other technology from the 2056 Juncture). The ports are required for humans to operate most arcanowave-based equipment -- one port per item. They apparently also reduce the cumulative effect of using infopods.

 

and some other items of Buro equipment, gathered from fallen foes -- guns, etc.

 

Dealing with the supernatural

 

"Demons, wow, you gotta know your stuff to deal with them. Is complicated, makes feng shui look easy. Not a lot of items to just slap on one of them. But some things are good."

 

 

The Big Load, and the Long-Term Cache

 

As stated a couple weeks ago:

 

" ... you might consider doing a rough, cumulative list of stuff for "overload" and not worrying about which individual is carrying it (since you won't carry it into combat anyway)."

 

Entirely just a suggestion:

 

 

That's 152 kg right there. A Chinese pack-horse can probably carry 100 kg of load; with a 24.5 kg pack saddle and saddle blanket, two horses can carry 151 kg of load total. So if you can get two pack horses in 1900 China, you could load all that gear onto them.

 

Don't forget all the intrusion-ey stuff that's, ahem, not being carried now. Or the supernatural-countermeasures stuff.

 

The long-term cache would be the result of a 3 hour shopping spree at various Nanking stores:  Walmart, Ikea, B&Q, Home Depot, etc. Tarps, nails, hammers, poles, blankets, food, 100 liters of water; a quarter-ton of stuff like that.